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Where Eagle’s Dare
(Chapter 2)
Scenario 3: Where Eagle’s Dare
- Written by Timo Kurvi.
Dr. Klaus Kugelschreiber, an inventor, engineer, and scientist living in Cutthroat’s Den, is in need of a special component for his latest experiment. “Jaa, ze eggs of ze mountain eagle I require,” the good doctor entreats. “Zey nest dis time of year in ze Grunok valley of ze World’s Edge Mountains, jaa.”
“Me pies taste different now,” says Black Pit baker Lovett Kuchenfaul. “It might have somethin’ to do with the eggs laid by our chickens, which among other things, grew three eyes and lost their beaks from the Doom ash. If only I had eggs from a different bird.”
Both put out the word that anyone who can bring them what they are looking for will be rewarded.
A rural terrain fight over eagle eggs perched in the center of the table.
The battle ends when either all eggs are transported off the table or only one warband remains.
The warband which controls the most egg markers at the end of the battle wins the game.
The Chapter Goal is discovered in the last eagle’s nest.
The first Random Fortune Discovery made is an objective to a Side Quest.
Optional Victory Value: 1
Scenario Summation
3 “spires”, i.e. tall terrain pieces, plus rural terrain
3 Eagle’s Nest markers
Random Fortune markers
What You Need For The Game
Settlements
1 Flash Powder for each egg delivered. +1 point of Loyalty to Cutthroat’s Den for delivering 2 or more eggs.
Reward Cutthroat’s Den
1 additional exploration dice for each egg delivered. +1 point of Loyalty to the Black Pit for delivering 2 or more eggs.
Reward Black Pit
Along a diagonal line between two opposite corners of the table place three Spires, equally tall pieces of terrain like a large hill, rocky outcrop, or ruined tower. One should be placed in the exact center of the table and the other two 6–8” on either side of the center spire. Place an Eagle’s Nest Marker on the highest point of each spire. Then fill the rest of the table with rural terrain normally.
Terrain (rural)
Deployment
Warbands deploy normally.
Random Fortune
After deployment place Random Fortune Markers. Roll a D66 for any Random Fortune Discoveries.
Eagle Eggs: The first warrior to reach each an eagle’s nest by coming into base contact with its marker, finds an eagle’s egg and places it in a special container provided by their patron. The eagle’s egg is a carried item. Each nest has only 1 egg. Once an egg is taken, remove the eagle’s nest marker (or use it as the egg’s carried item marker).
If you are using the optional rules for Bounties, each warrior that first reaches an eagle’s nest will get the Preserve the Environment of Taal Alliance-bounty placed on their heads. Worshippers of the Old Faith happen to observe the warbands destroying these pristine habitats which are sacred to Taal, god of nature and wild places.
Special Rules
Angry Birds: Any warrior controlling an eagle’s egg will be continually harassed by a mountain eagle. No stats for the eagles are provided and they cannot be attacked in this scenario (they just repeatedly swoop and try to scratch the warrior). Warriors controlling an egg suffer a -1 to hit penalty for shooting and close combat, as well as a -1 penalty to their Initiative.
Chapter Goal: The warrior who finds the last of the three eggs also discovers the Chapter Goal of the scenario. The chapter goal is a carried item. The warrior who discovers the chapter goal cannot carry both the eagle’s egg and the goal. The only exception to this being should the spire where the goal is found only be accessible by climbing, the warrior may climb back down with both carried items (they somehow manage), but once being able to move normally must give one to a friendly warrior to control, or leave it uncontrolled on the table.
In the Bag: If an eagle’s egg or the chapter goal is moved off of the table via a players own deployment zone, it is secured. In all other cases, eggs and the goal are secured at the end of the game as per carried item rules.
Spurred to Victory: A warband controlling 2 or more eagle’s eggs does not take rout tests and cannot voluntarily rout (their warriors are inspired by triumph being close at hand).
(Optional) Haug’s Hideaway Map: If you are using the Side Quest optional rules, the first successful random fortune discovery made is automatically a crude map scored onto a flat rock by the bandit leader Haug the Horrible. Do not roll on the random fortune table. A Haug’s Hideaway Map is an objective for the Side Quest: Haug’s Hideaway! and gives access to the side quest for the warband securing the map at the game’s end. The map is a carried item. If no random fortune discoveries are made, the last random fortune marker on the table is automatically Haug’s Hideaway Map (no need to make a discovery test).
Starting the Game
Determine order of play normally.
The game ends when either all eagle’s eggs have been removed from the table or all warbands but one have routed. Note, eagle’s nest markers are not uncontrolled eagle’s eggs! If a given nest was not reached by the games end, it’s egg is not recovered (assume an eagle has secured it!). In this case the chapter goal is also not found.
The winner is the warband which recovered the most eggs. If no warband recovered the greatest number of eggs, there is no winner. Warbands can deliver eggs to either settlement, even both, earning the rewards each offers.
Ending the Game
+1 Survives
+1 to the Winning Leader(s)
+1 Per Enemy Out of Action
+1 to any Hero that takes an Eagle’s Egg from its nest.
Experience
The warband which secures the Chapter Goal will earn an additional reward once all scenarios in chapter 2 have been played.
Chapter Goal
The winner of the game can choose rewards from both settlements. Remember to update your Loyalty to the settlement that was brought 2 eggs, if you chose to do so.
Inform your campaign administrator if you find the Chapter Goal.
If playing Side Quests, inform your campaign administrator if you posses the haug’s hideaway map, an objective for the Haug’s Hideaway Side Quest. Then roll the appropriate number of dice on the Haug’s Hideaway Discovery Table.
Fill out your end of chapter data sheet and send it to your campaign administrator.